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At that point, the Radeon X1600XT should take over proceedings. Maybe it isn't quite time for the 6600 GT to pack its bags yet, and that battle will go on until the stock of slightly damaged R480 and R423 cores runs out.
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There are still a few minor bugs, but we felt that the image quality was as good as the 78.03 driver that we looked at last week during our Leadtek 7800 GT Extreme review. It seems that the GeForce 6600 GT and X800GT perform very closely with the release of NVIDIA's Release 80 driver.
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With the HIS X800GTO operating at its enhanced iTurbo clock speeds dominating procedings in just about every possible way.Īlso, during the course of this review, we spent a long time evaluating the new NVIDIA ForceWare 81.84 drivers - something that we always try to do when we receive new drivers from either ATI or NVIDIA. The story contined in much the same fashion through F.E.A.R., Far Cry, Rome: Total War, Splinter Cell: Chaos Theory and Need For Speed: Underground 2. There was very little between the two mid-range NVIDIA parts and the two X800GT configurations and you'd be hard pushed to pick second place behind the GTO. If you disregard the X800GTO, because it is clearly in a league of its own, the GeForce 6800 Std and 6600 GT performed as well as the two X800GT configurations that we've evaluated here. Lost Coast was dominated by the X800GTO, but we didn't experience image quality improvements when enabling the enhanced clock speeds. When enabling iTurbo, we could apply 2xAA to the scene too. On the other hand, the 6800 Std and 6600 GT both performed optimally at 1024x768 2xAA 8xAF, while the X800GT at its default clock speeds was best playable at 1024x768 0xAA 8xAF. When we enabled iTurbo mode, we were able to turn on Dynamic Lights on the HIS X800GTO while still attaining a higher minimum and average frame rate than what we recorded when the card was operating at its default clock speeds. In Battlefield 2, the Radeon X800GTO was faster than both the GeForce 6800 Standard and GeForce 6600 GT, and we were able to play the game quite acceptably at 1280x960 with 0xAA 8xAF and medium high details. We can't really say much more about these games at the moment, because frankly, we're eagerly awaiting their release too. We understand that the latter has gone through some minor code changes that should change the way that the game performs on all hardware.
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We guess that the big question that many people want to know the answer to is how well the X800GTO performs in the likes of Quake 4, Call of Duty 2, and the full version of F.E.A.R. We found that it was faster than the XFX GeForce 6800 Std and XFX GeForce 6600 GT Extreme Gamer Edition video cards in just about every title that we threw at it. Game Play Experience:Generally speaking, there is nothing out in the market at the moment that can compete with the Radeon X800GTO over the wide selection of games that we have evaluated over the course of this review. The core is a R480 whilst the memory appears to be the same as the memory on the HIS X800GT, which probably explains why this card clocks so well. We achieved clock speeds of 588/1230MHz, which is even higher than the insane clocks we achieved with the HIS Radeon X800GT IceQ II iTurbo at the start of the month. Overclocking:We overclocked the HIS X800GTO IceQ II iTurbo and we weren't the slightest bit disappointed.